Game creator: Paula van den Besselaar
(Concept, Storyboarding, Level design, Character design, Animations, Programming, Visual effects, ect.)
Character modeling: Ruben Bergshoeff
Audio design : Milan Wijnmaalen en Rick de Greef
Graduation project of the study Game art/design. With this game I experimented with the use of storyboarding for visual storytelling and how to translate that to the cinematography of a game. Additional to creating the game I published my research in a paper.
The game tells the story of a boy imprisoned in a strange cave. By experiencing a routine of behaviour in the game, the player must help the boy escape from the cave.
Game engine: Unity3D
3D software: Autodesk Maya